Isometric Snake Game:
http://www.mediamax.com/gcduckett/Hosted/snaketest2.fla
http://www.mediamax.com/gcduckett/Hosted/snaketest2.swf
Top Down Snake Game:
http://www.mediamax.com/gcduckett/Hosted/snakeinthegrass-1.fla
http://www.mediamax.com/gcduckett/Hosted/snakeinthegrass.swf
Tuesday, September 11, 2007
Curse you mediamax!
Unfortunately with my isometric environment, no matter what I tried I could not get the code to work. What I was trying to achieve was to make the snake head change direction with key press (which worked) but the snake head should have been moving while this was happening, so that key press would change the direction and the snake would move in that direction. So after hours of trying to get it to work, I decided to leave it how it is, and focus more on my other environment, which is a top down version of the same thing. I created this using arrays, and despite a few errors it does work how i want it to.
Currently mediamax is taking several years to process my requests so I havnt been able to upload any of my flash or swf files yet, but I will as soon as it starts working again.
Here is a little screen of my top down environment.
Currently mediamax is taking several years to process my requests so I havnt been able to upload any of my flash or swf files yet, but I will as soon as it starts working again.
Here is a little screen of my top down environment.
How its coming along
Friday, September 7, 2007
Environment Movement Study 1
The two types of environment that i will experiment with are side-scrolling and isometric view. I am currently working on the isometric view environment, in which i have taken inspiration from the original 'snake' game
Rather than using the original 'top-down' view point, i have decided to create an isometric, 3D-looking snake game, that works the same as the original, but has an added dimension of 3D space. Here is how it is looking so far..
Rather than using the original 'top-down' view point, i have decided to create an isometric, 3D-looking snake game, that works the same as the original, but has an added dimension of 3D space. Here is how it is looking so far..
Tuesday, August 7, 2007
Game Concept
My game is centered around the genetically modified main character Pig Fingers, and his journey to find his home and family. After years of GM testing on Pig Fingers, he manages to escape the facility and must fight for his life to get back to his home on the farm. Making use of his new fingers he must fight the professors who had caged him and their mutated minions in order to save himself.
My game will be generally side scrolling action based, you will control Pig Fingers and have such actions as walking, jumping, kicking and crouching. The style will be quite colourful and quite a childish design, i want this to contrast with the creepy mutant theme of the game.
My game will be generally side scrolling action based, you will control Pig Fingers and have such actions as walking, jumping, kicking and crouching. The style will be quite colourful and quite a childish design, i want this to contrast with the creepy mutant theme of the game.
Super Paper Mario
This game pays homage to the original Super Mario series, using the original 2D side-scrolling animations that made the series famous. It is not what it seems though, as the game changes from 2D to 3D, from platform to RPG. The reason i have chosen this game to look at is because i have always been a fan of the environment of the Mario games, the colourful abstract forms, this game works from that idea and makes it crisper, and then completely mixes it up and twists the game to merge from 2D to 3D, but keeping thestyle the same.
Tuesday, July 24, 2007
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